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Beth won $5,886!


Table Games

Have a seat at one our table games and try your luck at games such as Blackjack, Three Card Poker, Let It Ride or Craps. With a variety of tables to choose from, you’re sure to have a great time. We bring excitement to the table! Whether you prefer the strategy of Blackjack, or the fast action of Craps you’ll find it here! We offer progressive jackpots for guests to win big! Guests can also enjoy cocktail service while interacting with our friendly dealers. We now offer electronic Blackjack & Roulette available 24 hours a day for our guests!

Table Games Hours

• Open Daily at 10:00 am
• Sunday – Thursday: Open until midnight or later
• Friday – Saturday: 2:00 am or later

How-To-Play: Roulette

Roulette is an easy game to understand, and it’s even easier to play. The object is simple: predict which number, color or group of numbers the ball will fall into.

Roulette Chips

Roulette chips have no value in any other area of the Casino. They do not specifically have a value; it is based on the player buy-in. Also, every player on a table plays with a different color chip. This helps the dealer keep track of wagers. 


The dealer will clearly announce that bets are open. Players are then free to place their chips anywhere on the table. It is the player’s responsibility to correctly place wagers, even when place by the dealer as a courtesy.

Outside Wagers 

Outside wagers can be placed with either casino cheques or roulette chips. The list of outside wagers and their payouts include:

B Column (Any of the 12 numbers in a column)  2 to 1
C Dozen (1-12, 13-24 or 25-36)  2 to 1
D Red/Black          1 to 1
E Odd/Even             1 to 1
F High (19-36)/Low (1-18)   1 to 1

Inside Wagers

Inside wagers can be placed with either casino cheques or roulette chips. Only one player per color is allowed to play casino cheques on the inside at any given time. The list of inside wagers and their payouts include:

A Straight Up (one number) 35 to 1
G Split (two numbers)  17 to 1
H Street or Basket (three numbers)  11 to 1
I Corner (four numbers) 8 to 1
J Top Line (five numbers) 6 to 1
K Double Street (six numbers) 5 to 1

The Spin

The dealer spins the ball clockwise while the wheel moves counter-clockwise. As the ball begins to slow down, the dealer waves an arm over the table, indicating no more bets. At this point, no player is allowed to add or remove anything from the table. Once the ball comes to a stop, the dealer marks the number with the dolly (point marker) and announces the number rolled, color and odd or even.
Once the dolly is placed on a number, no player can add or remove any cheques or chips from the table until all bets have been paid. The dealer will remove the dolly once payouts are complete and announce that bets are now open. A new game begins and players are allowed to remove their winnings and place wagers for the upcoming spin.

Leaving The Table

When leaving, indicate to your dealer that you are doing so. The dealer will convert your roulette chips into casino cheques.

How-To-Play: Blackjack

Card Values

Face cards (Jack, Queen and King) are worth 10. Cards 2 through 10 retain their face values. Aces are worth 1 or 11, depending on the hand. Any time an Ace can be used as either 1 or 11, it is called a soft hand. Any time an Ace must be used as 1, or it would force your hand to exceed 21, it is called a hard hand.

Game Play

Players place a wager in their corresponding circle. The dealer then waves a hand over the table, closing all bets. Once the first card is placed on the table, all original bets must remain the same until the conclusion of the hand. Two cards are dealt face up to each player, and two cards (one face up, one face down) are placed in front of the dealer. The card dealt face down is known as the dealer hole card.


A hand of Ace and any 10-value card with the original two cards is called blackjack; it pays 3 to 2 (win $15 on a $10 bet).

The Hitting Round

Players can improve their hands by taking additional cards; this is known as hitting. If a player wants an additional card, they make a scratching motion behind or beside the betting area. A player may take cards until satisfied or until the hand exceeds 21—that is called a break. Once a player decides to stand (no more cards), a horizontal hand motion is made above their wager. Important note: Dealers are not allowed to take verbal commands when addressing hands; a hand signal over the table must be given by each player.

End Game

Once all players complete their hands, the dealer reveals the hole card, placing both cards face up. The dealer draws until a total of hard 17 or better is achieved. The dealer is required to hit a soft 17 or less regardless of players’ hand values. If the dealer breaks, all remaining hands win and are paid even money. If the dealer hits to a total of hard 17 or better, hands closer to 21 than the dealer win. Hands totaling less than the dealer lose. If the dealer and player have the same total, the result is a push: no one wins, no one loses. Important note: The player loses if the dealer has blackjack and the player has a total of 21, which is not blackjack.


If the dealer’s up-card is an Ace, players are offered insurance. Insurance is an additional wager betting that the dealer does indeed have blackjack. A player may wager up to half of the original bet by placing cheques on the Insurance Line. At this time, any player dealt blackjack can immediately be paid dollar for dollar on their wager by saying “even money,” regardless of the dealer hole card. The dealer then closes insurance with a hand signal and checks the hole card. If the dealer does indeed have blackjack, insurance pays 2 to 1, and the hand is over. If the dealer does not have blackjack, the insurance wager loses and the hand continues. Keep in mind…

  • Players are not allowed to touch the cards
  • Suits are of no significance


If a player’s first two cards are of equal value, the player has the option of splitting them to create two separate hands. When splitting, an additional wager equal to the original bet must be made, and a hand signal (two fingers spread apart) must be given to the dealer. The player will play the first hand until satisfied, give a stand hand signal, and then complete the second hand. When splitting Aces, the player receives only one card for each hand. Important note: When split results in a hand consisting of a 10-value card and Ace, the value now counts as 21 since blackjack is only possible on the two original cards.

Double Down

A confident player may wish to double down by making an additional wager up to the amount of the original bet. Doubling down can be done on 10 or 11 only. A player taking this option receives only one more card for the hand. All other rules apply. And those are the basics of blackjack. Strategy cards are available. They’re easy to use, and they’re allowed at the tables.

How-To-Play: Craps

Game Play

The puck is the most important piece of equipment on the table—you’ll see it immediately. When in the OFF position, it indicates the next round is ready to begin. The next shooter takes the dice and rolls. If a 2, 3, 7, 11 or 12 is rolled, the round is over immediately. If a 4, 5, 6, 8, 9 or 10 is rolled, that number becomes the point. The puck is then turned to ON and placed on the point. The shooter then continues to roll until a 7 is rolled. The round is then over, and a new shooter takes the dice.

Field Bet

One of the most popular in the Casino, this is a one-time bet that the next roll will be a 2, 3, 4, 9, 10, 11 or 12. The 3, 4, 9, 10 and 11 pay even money, and the 2 and 12 pay 2 to 1.

Betting the Pass Line

Betting with the dice. This bet should only be made when the puck is OFF. When the shooter rolls a 7 or 11 on the first throw (come-out roll), it is considered a natural and you win. When the shooter rolls a 2, 3 or 12 on the come-out roll, it is craps and you lose. Any other number becomes the point. You win if the point repeats before a 7 is rolled, and your bet is removed if a 7 is rolled before you make your point. Place these bets in the area marked Pass Line on the layout.

Craps Etiquette

  • Roll so both dice hit the opposite back wall
  • The shooter may handle the dice with only one hand
  • The dice should stay in plain sight of casino staff

Betting the Don’t Pass Line

Betting against the dice. This wager can only be made when the puck is OFF. You lose on a natural 7 or 11 and win on a 2 or 3. The number 12 is a push: nobody wins, nobody loses. Any other number becomes the point, and you win if 7 is rolled before the point is repeated. Your bet is removed if the point is made before a 7 is rolled. Place these bets in the area marked Don’t Pass Line.

Come Bets

Again, this is betting with the dice, except that Come Bets are made after the puck is ON. You win on a natural 7 or 11, and your bet is removed on craps—2, 3 or 12. Any other number becomes the come-point and you win if your come-point is made before a 7 is rolled. Place these bets in the area marked Come.

Don’t Come Bets

This is the reverse of betting the Come. You lose on a 7 or 11, and win on a 2 or 3; 12 is a push. If a 7 is rolled before your don't come-point is made, you win. If the don’t come-point is made before a 7 is rolled, you lose. Place these bets in the area marked Don’t Come. 

Betting the True Odds

Once the puck is ON, you may bet true odds-up to 3, 4 or 5 times your original bet-in addition to your flat (original) bet. The odds win if your flat bet wins, and your bet is removed if your flat bet loses. Payouts are determined by the number combinations on the dice. You are betting on the number of ways on the dice to lose; the house will pay out the difference:

  • 4 and 10 pay 2 to 1
  • 5 and 9 pay 3 to 2
  • 6 and 8 pay 6 to 5

Place Bets

You may take a Place Bet any time on any or all of the following numbers: 4, 5, 6, 8, 9 or 10. If the number on which you have made a Place Bet rolls before a 7, you win and are paid as follows:

  • 4 and 10 pays 9 to 5
  • 5 and 9 pays 7 to 5
  • 6 and 8 pay 7 to 6

Place your cheques in the Come area and tell the dealer on which number you want to bet. Place Bets can be removed at any time. These wagers do not win or lose when the puck is OFF.

Other Bets

Take note of the other possible bets on the table layout: proposition, horn, world and hard way. Payouts are included on the layout itself; Casino staff can provide you with further information.

How-To-Play: Three Card Poker

Three card poker is one of the most requested games in the Casino today. It is a stud poker game using one deck of 52 cards. The table can accommodate seven players; each position has three spaces marked Ante, Play and Pair Plus directly in front of it. The player can bet the Ante, Pair Plus or both to begin the game. All bets must be a minimum of $5, but the Ante and Pair Plus bets do not have to be the same amount. Then, each player—and the dealer—will be dealt three cards face down.

The Ante and Play Bets

The Ante is a bet against the dealer’s hand. After the player views his cards, he must decide if he believes his hand can beat the dealer’s. If so, he must make an additional wager equal to the Ante bet called the Play. The player’s cards are placed face-down in the box marked Play with the Play wager on top; this signifies that the player wishes to remain in the hand.
If the player does not believe his hand can beat the dealer’s, he should push his cards forward alongside his bet, signifying he does not wish to make the Play. The Ante wager is then taken in forfeit. Once all Play bets have been made, the dealer turns his hand. In order to qualify, the dealer must have a hand of queen-high or better. If the dealer does not qualify, there is a push on the Play: no one wins, no one loses. The Ante pays even money, or 1 to 1. If the dealer qualifies and the player beats the dealer, the Play pays 1 to 1, and the Ante pays 1 to 1. If the dealer qualifies and the dealer beats the player, both the Ante and the Play lose. If the dealer qualifies and the dealer’s hand ties the player’s hand, there is a push on both the Ante and the Play. Additionally, the following hands are always paid on the Ante bet, regardless of the dealer’s hand. This is called the Ante Bonus:

Straight (3 in a sequence unsuited) 1 to 1
Three of a Kind (3 of same kind) 4 to 1
Straight Flush (3 in a sequence suited) 5 to 1

Did you know? A player can play “in the blind” by pushing the cards into the play box without looking at the hand dealt.

Pair Plus Bet

The Pair Plus is a bet on the hand value and does not play against the dealer. The Pair Plus will not be affected by the win or loss of the Ante and Play wagers. Therefore, the Pair Plus is paid or taken, whether or not the dealer qualifies. If the player is only betting on the Pair Plus, he places his cards face down in the Play area if he has a winning hand, or simply folds if the hand does not have a pair or higher.
The following hands are paid on Pair Plus bets:

Pair (2 of same kind) 1 to 1
Flush (3 of same suit)  4 to 1
Straight (3 in sequence unsuited)  5 to 1
Three of a Kind (3 of same kind) 30 to 1
Straight Flush (3 in sequence suited) 40 to 1

On any hand other than those described above, the Pair Plus bet loses.

Basic Rules to Remember

  1. Original bets on the Ante or Pair Plus may not be increased, decreased or withdrawn after the first card has been dealt.
  2. Players may show their hand to each other and discuss the hand in progress, but the cards must be kept above the table, inside the rail and in their own area at all times. 
  3. Ace is always high—except in the 3-2-Ace sequence; then, it is played as the lowest straight or the lowest straight flush (if suited).
  4. Each player can play two table positions and cannot bet on or against another player.

The following bets or combination of bets may be made for each hand:

  • Bet Ante to play against the dealer
  • Bet Pair Plus to play your hand only
  • Bet Ante and Pair Plus to play both

The order of Three Card Poker combinations is different than that of five-card poker games. The ranking of hands is as follows:

  1. Straight Flush
  2. Three of a Kind
  3. Straight
  4. Flush
  5. Pair
  6. High Card
Progressive  Bet  Envy
A, K, Q spades 100% $100
A, K, Q diamonds, hearts, clubs $500 $25
Straight Flush $70  
Three of a Kind $60  
Straight  $6  

How-To-Play: Let It Ride

Let it Ride Bonus Poker appeals to a large audience because of its ease of play—and the chance at a big bonus. The game is played with one deck of cards and up to seven players. The object of the game is to create the best poker hand possible out of your three cards and two community cards. The better the poker hand, the bigger the payout.

Game Play

Players place three equal bets in the circles directly in front of them. The player has the option of placing a three card bonus bet. The three card bonus bet does not need to match your Let it Ride bets. The bet must be a minimum of $5. The Three Card Bonus Bet pays as follows:

Straight Flush 40 to 1
Three of a Kind 30 to 1
Straight 5 to 1
Flush 4 to 1
Pair 1 to 1

The dealer distributes three cards face-down to each player and the same to himself. The dealer then spreads out his three cards face-down and burns (discards) the bottom card. The remaining two are community cards, used by all players—in combination with their own cards—to make the best poker hands possible. The dealer will wave his hand, indicating that players can now look at their cards. 

Each player has the option of letting the first bet ride or taking it back. As you can see from the payout table, a pair of 10s or better is needed to be paid on a wager. Based on your three cards—and your own judgment—you can choose to let it ride or take back the wager. You must give a signal to the dealer indicating your decision. Tucking the corners of the cards under the third bet means that you are going to let it ride. Lightly scratching the cards on the table signifies you wish to have the first wager pushed out of play. After each player makes a decision, the first community card is turned face-up.
Helpful Hints:

  • Ask for $1 cheques when buying in so you can wager the bonus
  • Players can only use one hand to look at their cards
  • Players can only speak English at the table
  • Players cannot show their cards to each other
  • The bonus wager cannot be removed

Each player is then given the option of letting the second bet ride or taking it back. This decision is made regardless of the first bet. Again, the player must tuck the cards under the third bet or scratch the cards on the table. The second community card is then turned face-up.
Regardless of the decisions made concerning the first or second bets, a player may not take back the third bet. After both community cards are turned up, the dealer turns each player’s cards face-up. All wagers on hands ranking lower than a pair of 10s are considered losing wagers and are removed.


Each winning hand pays as follows:

Royal Flush  1,000 to 1
Straight Flush 200 to 1
Four of a Kind 50 to 1
Full House 11 to 1
Flush 8 to 1
Straight 5 to 1
Three of a Kind 3 to 1
Two Pair 2 to 1
Pair 1 to 1


Progressive  Bet  Envy
A, K, Q spades 100% $100
A, K, Q diamonds, hearts, clubs $500 $25
Straight Flush $70  
Three of a Kind  $60  
Straight $6